Updated: Wed, 04 Dec 2013 17:30:00 GMT | By Seán Francis Condon
Young warriors on film

Ender's Game (2013)

Ender's Game (2013) (© Summit Entertainment)
  • The Hunger Games (© Rex Features)
  • Ender's Game (2013) (© Summit Entertainment)
  • Kick-Ass 2 (2013) and Kick-Ass (2010) (© Rex Features)
  • Tron: Legacy (2010) and Tron (1982) (© Rex Features)
  • Avatar (2009) (© Rex Features)
  • Avalon (2001) (© Rex Features)
  • The Terminator franchise (© Rex Features)
  • The Last Starfighter (1984) (© Rex Features)
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The film adaptation of author Orson Scott Card’s 1984 novel Ender’s Game takes 16-year-old Asa Butterfield out into the great beyond to save the world, and the prospect of battle does bring up a number of conflicts in lead teen recruit Ender Wiggin: Is he predisposed to violence or kindness? Does he believe in what – and who – he’s fighting for? And, though he may have the instinct, does Ender Wiggin have the self-confidence to get this job done in a way that’s true to his conscience?

The map, for Ender Wiggin, is universal: the sky, the stars, the demons within and the opposing forces of the alien Buggers. The tool of battle is an arsenal drawn up from the framework of gaming, an almost-inborn second language for people like Ender – and, as it turns out, for generations of youth who arrived on screen before him.